English summary for screening — check the original posting before applying.
Nintendo Systems is seeking Embedded SREs to ensure the availability, reliability, and performance of game consoles, smart device applications, and network services. You will participate in development within service teams, focusing on infrastructure and utilizing cloud-native technologies to improve service reliability and development efficiency.
Must-haves
- 2+ years of experience in development, design, or operation of web services or game servers.
- Experience in development and operation within cloud environments (AWS, Google Cloud, or internal cloud).
- Must commute to the office at least 3 days per week.
Nice-to-haves
- Experience with large-scale systems for end-users.
- Experience with cloud-native software engineering.
- Professional experience using programming languages such as Java, Ruby, Go, or Kotlin.
- Skills in incident response and root cause analysis.
- Experience building CI/CD pipelines.
- System automation using Go, GitHub Actions, Terraform, shell scripting.
- Utilization of monitoring services such as New Relic or Datadog.
- Knowledge of container and server security.
- Root cause analysis skills, including at the low-level.
- Skills in managing and tuning middleware.
Tech stack
DockerKubernetesHelmAWSGoogle CloudIstioKongJenkinsGitHub ActionsTeamCityBazelTerraformAtlantisDatadogNew RelicSentryMySQLRedisElasticsearchCloud SpannerAmazon DynamoDB
Work style
Hybrid, must commute to the office at least 3 days per week. Location: Shibuya Scramble Square, Tokyo.
Other notes
Salary Range: 5.2 to 15 million JPY annually. Flextime system with core hours 11:00 AM - 3:00 PM. Probationary period of 2 months. Side jobs permitted with company approval.